Thursday, April 14, 2011

Toribash review


Toribash is a turn-based tactical martial arts fighting game using ragdoll physics.It was a "Best Game Idea" finalist at the 2006 Swedish Game Awards.

The game is played by relaxing, holding, extending or contracting the various joints on your character and hitting the spacebar to advance time by a user-specified amount, the default being ten frames. When properly manipulated, one ragdoll will strike the other, and if enough damage is inflicted with a single blow, a limb or body part may be dismembered, or fractured. Through careful manipulation of the ragdoll's joints, arbitrarily complex attacks can be performed.

The goal of the game is to score as many points as possible during a fight by landing blows on the opponent's ragdoll, with points being awarded based on the amount of damage inflicted.

In most modes of play, another means of winning is causing the opponent's disqualification. This occurs when a disallowed body part (normally any part beside the hands, feet and wrists) touches the ground, or when any body part touches the ground outside the boundaries of a square or circular dojo.

My personal opinion of this game is: a hardcore ragdoll type of ass beating game. You really need to think what joint are you going to move. The simplest way to create a move is to hold all joints and only move with one or two, it will look robotic and silly but its very effective. If you mastered the game you can try more realistic looking moves, using all joints, extending and contracting constantly. The game demands the using of the toribash forums. The Begginers Sanctuary is the best path to choose if you just started to play. Get known with the forums, watch out for upcoming tourneys and play safe :)


Check out our review video:


Valdiz out

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