Wednesday, April 13, 2011

Audiosurf review


Audiosurf is an award-winning puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music.

Basically you fly your spaceship thingy on the song and you collect little colored bars. If you want a relaxing easy ride you can choose to play a slow song. If you wish to play a bouncy faster but still not hardcore track you can search up a DnB or Dubstep type song. But if you are a metalhead and want to get rough choose a song from Dragonforce.

There are 3 types of "ships": casual , pro and elite. In these are 14 ships in total , 3 easy , 6 medium and 5 hard ones , and all of them have different special abilities.

There is also a scoreboard to every song , so you can compete with other players from all over the world or your country.

You can navigate your ship with your mouse or by using the "1,2,3" buttons.

All the characters have different play styles. For example, in the "Mono" game mode, players must collect the blocks, regardless of their color, and avoid the grey blocks. If the player can avoid the grey blocks until the finish, a 30% bonus will be gained in addition to the sum of the points earned.

You can also make clusters of 3 or more of the same color for a score bonus. Bigger clusters mean more points. A 25% bonus will be awarded for a "Clean finish". Clean Finish is a bonus that can be acquired at the end of a song by completing the song without any blocks in your grid.

Here is a gameplay video:



LINKS:

-PoKeR...

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